Entertainment

NFTs, the Metaverse, and Gaming: Where are We Now, Where are We Going? (HackerNoon)

As users navigate virtual worlds, they’ll be able to pick up items, receive rewards, own things, and buy and sell items and services, just like they can in the real world. There’s no doubt that both concepts will change the world in unimaginable ways. However, some pioneers and developers are already working on making some of these ideas a reality.